The show began with Phil Spencer, head of Xbox, announcing their new console: the Xbox One X. He then welcomed on stage Kareem Choudhry, head of Xbox Software Engineering, to talk more about this new console. The Xbox One X will have a 6 Teraflop GPU cloked at 1.172 Ghz, 12 Gb of GDDR5 memory and 326 GB/s of memory bandwidth. It will have true 4k: 8+ million pixels, HDR, wide color gamut, Premium Dolby Atmos sound, 4k UHD Blu-ray playback. All Xbox One accessories and games will work on this new console. It will be available on November 7 for 499$.
We then got a trailer for Forza Motorsport 7 before Dan Greenawalt, creative director at Turn 10 studios, brought a new car on stage again. The Proshe 911 2018 GT2RS will be in the game. Forza Motorsport 7 will release on October 3.
Phil Spencer was back on stage to present two new game trailers. Metro Exodus will be out in 2018 and we got a trailer with in-game footage (edited for time) for Assassin’s Creed Origins. Jean Guesdon, creative director at Ubisoft, came on stage to talk about this game and announce that it will be out on October 27.
Phil Spencer then talked a bit about their Mixer program (I didn’t quite understand what it was) before bringing Brendan Greene, creative director at Bluehole, on stage. He talked about PlayerUnknown’s Battlegrounds and showed a trailer that announced it’s release exclusively on Xbox One in late 2017. We then got to see trailers for Deep Rock Galactic, State of Decay 2 (due in Spring 2018) and The Darwin Project.
It was then time for Lydia Winters, Mojang Brand Director, to talk about what was coming for Minecraft. She announced that Mobile, VR, PC and Consoles would soon be united, that there would be a free 4k update in Fall and they would release the Super Duper Graphics Pack in Fall.
Phil Spencer came back on stage to announce Dragon Ball FighterZ, coming early 2018. We then got trailers for Black Desert, The Last Night, The Artful Escape and Code Vein. Phil Spencer then came back to introduce a new trailer for Sea of Thieves, coming out early 2018, and trailers for Tacoma (August 2), Super Lucky’s Tale (November 7), Cuphead (September 29) and Crackdown 3 (November 7). He then introduced their ID@Xbox titles: Osiris New Dawn, Raiders of the Broken Planet, Unruly Heroes, Path of Exile, Battlerite, Surviving Mars, Fable Fortune, Observer, Robocraft Infinity, Dunk Lords, Minion Masters Forced to Duel, Brawlout, Ooblets, Dark and Light, Strange Brigade, Riverbond, Hello Neighbor, Shift, Conan Exiles. We also got a trailer for Ashen and Life is Strange Before the Storm (Episode 1 of 3 out August 31st)
Michael De Plater, Vice President of Creative at Monolith Productions, came on stage to introduce a new gameply trailer for Shadow of War, coming October 10. We were then shown a trailer for Ori and the Will of the Wisps.
Phil Spencer was back on stage to talk about the backward compatibility program. The program has now 385 Xbox 360 titles in the library and they are expending the program. They will start introducing original Xbox games to the backward compatibility program, starting with Crimson Skies. Also, many games will be getting a 4k update (he mentioned some, but since it was just a sample of the titles that would get the update I didn’t write them down).
To finish off the press conference, Patrick Söderlund, Executive Vice President at EA, came on stage and did a little speach before bringing Jon Warner, Senior Producer at Bioware, to show some gameplay for Anthem (coming 2018).